Jonathan Beilin

Education

  • Parsons School of Design, 2017 — MFA Design and Technology

    President's Scholarship recipient. Honorable Mention for A+E design jam.

  • Dartmouth College, 2007 — BA in Ancient History

Exhibitions

  • Transmediale, 2017

  • Gamma 4: One-Button Objects, 2010

    Designed and built an anti-button – a button which requires effort to prevent it from being triggered – that was used to control a one-button game (think Canabalt).

  • Babycastles: A Retrospective, 2010

    Designed t-shirt merchandise.

Experience

  • Parsons, 2016 – Teaching Fellow

    Taught a three-week, 45 classroom-hour class covering the basics of creative coding – from code basics to design and aesthetics.

  • Freelance Videographer/Photographer & Creative Technologist

    Clients include Encyclopedia Pictura, Xiu Xiu, The Atlantic, Everlane, imgur, The Bold Italic, and Vox.

  • Allied Media Conference, 2014 - 2015 — Coordinator

    Recruited speakers and workshops, organized fundraising, and worked on the general logistics of a track that discussed how interactive media can be used for outreach. Taught skills to encourage underrepresented voices to make games.

  • World Economic Forum, 2014 - 2015 — Young Global Shaper
  • DIY, 2012 - 2013 — iOS Product/Engineering

    Led development of the 1.X series of the app and co-developed the 2.X series with Patrick Piemonte. The app was an Apple Editor's choice twice and is included in the permanent Education collection. Worked on the feature roadmap and designed UI animations. Wireframed and storyboarded a rich-media sign up procedure in the 1.X series to successfully boost low sign-up completion rates. Fought for gender neutrality on the site.

  • The Witness, 2011 - 2012 — Systems administration, tools, and exploratory iOS porting
  • Sri Yantra Mandala app, 2011

    A one-day app about the practice of constructing sand mandalas for meditation. Used worldwide, even in a few temples. Featured as New and Noteworthy. Downloaded over 10,000 times. Sound by Disasterpeace.

  • Koduco Games, 2009 - 2011 — Co-founder/game designer/developer

    As part of the Y Combinator Summer 2010 class, my friend and I designed and developed the arcade game mashup PongVaders (now BreakVaders) that received nearly 100,000 downloads and received placement in the Apple-curated "Lost In Space" collection of games & a positive review from PC Magazine.

  • Web Ecology Project, 2008 - 2010 — Founding researcher

    An informal, interdisciplinary group of researchers, the Web Ecology Project produced timely reports regarding events on Twitter, balancing qualitative and quantitative methodologies. We received press coverage from the likes of The New York Times, Foreign Policy, the New Yorker, and more.

Writing

Talks

  • SXSW, 2010 — Studies In Online Dating